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Lear Hepburn
Caldari Ascendant Strategies Inc. The Transcendent
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Posted - 2009.05.06 16:04:00 -
[1]
Originally by: Akura kawanaka I have to disagree - unless the directional scanner is an active type scanner then it is entirely possible using real-world-type physics to be invisible but be able to see.
Consider active vs passive sonar. A submarine sitting dead in the water is invisible to other submarines and yet can detect another one passing by. (This analogy falls down of course if the other submarine is banging away with active sonar and detects the ship sitting still).
Although I think the current system is fine exactly the way it is, perhaps if covert cloaked ships were detectable on scan only when they are warping - the theory being that they are disturbing space-time enough to be detectable, but not visually (e.g. not on the overview).
Thoughts on that?
Real world physics in Eve? 
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Lear Hepburn
Caldari Ascendant Strategies Inc. The Transcendent
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Posted - 2009.05.06 19:57:00 -
[2]
Originally by: AmechWorrior but if we were to think of this as real world physics
First mistake. 
Quote: while the cloaking device may cloak your ship it does not cloak all the camera drones you have floating around your ship.
Says who? I'm not up on the fiction/backstory, but who says this is true?
Quote: a cloaked ship should be able to be seen on scanner probs
Why? What medium (gravi/magneto/LADAR/Radar) is the scanner using to find your ship and why can your ship not be cloaked in that medium?
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Lear Hepburn
Caldari Ascendant Strategies Inc. The Transcendent
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Posted - 2009.05.06 20:13:00 -
[3]
Originally by: AmechWorrior First I was against refering to a game in real world physics :)
Yeah, I know. It just amuses me when people try to apply RW physics to a spaceship game which has maximum speeds 
Quote: Secondly i did say this explaining why the cam drones could not be remotely cloaked
Quote: Also the cam drones can not be remotely cloaked because they are so small with limited power, electronic capability, and they are floating several km away form you.
I don't see why this is a limitation. They have enough power to warp with you so can't that power be diverted to cloak them when needed? And maybe they are cloaked all the time, since we never actually see them 
Quote: third, it has nothing to do with real world physics it was a sugestion about changeing mechanics, it is my opinion that a cloaked ship should be able to be seen to "PROBES" in the 1.5-2 seconds the cloaked ship is scanning. Now this would not enable a probeing ship to find the cloaked ship but merely know it is there and may be if the cloaked ship sat in one place for a long time while scanning often the probeing ship will beable to find it.
If a cloaked ship is scanning the scan is passive and therefore undetectable. If the cloaked ship is probing then maybe the probes are detectable but what use would that be to anyone trying to hunt him down?
Basically, I see no reason why cloaked ships should be discoverable - that's the point of cloaking, after all.
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